To succeed in today's global economy students must become:
- Innovators
- Problem solvers
- Critical and creative thinkers
- Capable of applying technology
Our world is changing rapidly due to technology. Our students are developing into a fundamentally new type of learner requiring an environment that is:
- Self-directed
- Collaborative
- Engaging
- Authentic
- Relevant
STEAM Education Goals
- Provide guidance in using common digital tools and applications to solve real-world challenges.
- Engage students with project-based learning activities that challenge them to explore ways to improve their thinking and understanding.
- teach students to use technology as part of the learning process to investigate, problem solve, design, model and an original solution.
- Promote personalized learning.